World of Rigid Bodies (WoRB)
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Represents trajectory snapshot item (position and orientation of the rigid body). More...
#include <WoRB_TestBed.h>
Data Fields | |
WoRB::GLUT_Renderer * | object |
double | matrix [16] |
Represents trajectory snapshot item (position and orientation of the rigid body).
Contains GLUT_Renderer object (with WoRB geometry and rigid body info) and current GL transform matrix at snapshot time.
Definition at line 67 of file WoRB_TestBed.h.
double WoRB_TestBed::TrajectoryItem::matrix[16] |
Definition at line 69 of file WoRB_TestBed.h.
Referenced by WoRB_TestBed::Simulate().
Definition at line 68 of file WoRB_TestBed.h.
Referenced by WoRB_TestBed::Simulate().